Commit ad57cc6f4b8cebc5635d407aca46ece6422c62d7

Authored by alberto
1 parent 100237df

version inicial

.gitattributes 0 → 100644
  1 +###############################################################################
  2 +# Set default behavior to automatically normalize line endings.
  3 +###############################################################################
  4 +* text=auto
  5 +
  6 +###############################################################################
  7 +# Set default behavior for command prompt diff.
  8 +#
  9 +# This is need for earlier builds of msysgit that does not have it on by
  10 +# default for csharp files.
  11 +# Note: This is only used by command line
  12 +###############################################################################
  13 +#*.cs diff=csharp
  14 +
  15 +###############################################################################
  16 +# Set the merge driver for project and solution files
  17 +#
  18 +# Merging from the command prompt will add diff markers to the files if there
  19 +# are conflicts (Merging from VS is not affected by the settings below, in VS
  20 +# the diff markers are never inserted). Diff markers may cause the following
  21 +# file extensions to fail to load in VS. An alternative would be to treat
  22 +# these files as binary and thus will always conflict and require user
  23 +# intervention with every merge. To do so, just uncomment the entries below
  24 +###############################################################################
  25 +#*.sln merge=binary
  26 +#*.csproj merge=binary
  27 +#*.vbproj merge=binary
  28 +#*.vcxproj merge=binary
  29 +#*.vcproj merge=binary
  30 +#*.dbproj merge=binary
  31 +#*.fsproj merge=binary
  32 +#*.lsproj merge=binary
  33 +#*.wixproj merge=binary
  34 +#*.modelproj merge=binary
  35 +#*.sqlproj merge=binary
  36 +#*.wwaproj merge=binary
  37 +
  38 +###############################################################################
  39 +# behavior for image files
  40 +#
  41 +# image files are treated as binary by default.
  42 +###############################################################################
  43 +#*.jpg binary
  44 +#*.png binary
  45 +#*.gif binary
  46 +
  47 +###############################################################################
  48 +# diff behavior for common document formats
  49 +#
  50 +# Convert binary document formats to text before diffing them. This feature
  51 +# is only available from the command line. Turn it on by uncommenting the
  52 +# entries below.
  53 +###############################################################################
  54 +#*.doc diff=astextplain
  55 +#*.DOC diff=astextplain
  56 +#*.docx diff=astextplain
  57 +#*.DOCX diff=astextplain
  58 +#*.dot diff=astextplain
  59 +#*.DOT diff=astextplain
  60 +#*.pdf diff=astextplain
  61 +#*.PDF diff=astextplain
  62 +#*.rtf diff=astextplain
  63 +#*.RTF diff=astextplain
... ...
.gitignore 0 → 100644
  1 +## Ignore Visual Studio temporary files, build results, and
  2 +## files generated by popular Visual Studio add-ons.
  3 +
  4 +# User-specific files
  5 +*.suo
  6 +*.user
  7 +*.userosscache
  8 +*.sln.docstates
  9 +
  10 +# User-specific files (MonoDevelop/Xamarin Studio)
  11 +*.userprefs
  12 +
  13 +# Build results
  14 +[Dd]ebug/
  15 +[Dd]ebugPublic/
  16 +[Rr]elease/
  17 +[Rr]eleases/
  18 +x64/
  19 +x86/
  20 +bld/
  21 +[Bb]in/
  22 +[Oo]bj/
  23 +[Ll]og/
  24 +
  25 +# Visual Studio 2015 cache/options directory
  26 +.vs/
  27 +# Uncomment if you have tasks that create the project's static files in wwwroot
  28 +#wwwroot/
  29 +
  30 +# MSTest test Results
  31 +[Tt]est[Rr]esult*/
  32 +[Bb]uild[Ll]og.*
  33 +
  34 +# NUNIT
  35 +*.VisualState.xml
  36 +TestResult.xml
  37 +
  38 +# Build Results of an ATL Project
  39 +[Dd]ebugPS/
  40 +[Rr]eleasePS/
  41 +dlldata.c
  42 +
  43 +# DNX
  44 +project.lock.json
  45 +project.fragment.lock.json
  46 +artifacts/
  47 +
  48 +*_i.c
  49 +*_p.c
  50 +*_i.h
  51 +*.ilk
  52 +*.meta
  53 +*.obj
  54 +*.pch
  55 +*.pdb
  56 +*.pgc
  57 +*.pgd
  58 +*.rsp
  59 +*.sbr
  60 +*.tlb
  61 +*.tli
  62 +*.tlh
  63 +*.tmp
  64 +*.tmp_proj
  65 +*.log
  66 +*.vspscc
  67 +*.vssscc
  68 +.builds
  69 +*.pidb
  70 +*.svclog
  71 +*.scc
  72 +
  73 +# Chutzpah Test files
  74 +_Chutzpah*
  75 +
  76 +# Visual C++ cache files
  77 +ipch/
  78 +*.aps
  79 +*.ncb
  80 +*.opendb
  81 +*.opensdf
  82 +*.sdf
  83 +*.cachefile
  84 +*.VC.db
  85 +*.VC.VC.opendb
  86 +
  87 +# Visual Studio profiler
  88 +*.psess
  89 +*.vsp
  90 +*.vspx
  91 +*.sap
  92 +
  93 +# TFS 2012 Local Workspace
  94 +$tf/
  95 +
  96 +# Guidance Automation Toolkit
  97 +*.gpState
  98 +
  99 +# ReSharper is a .NET coding add-in
  100 +_ReSharper*/
  101 +*.[Rr]e[Ss]harper
  102 +*.DotSettings.user
  103 +
  104 +# JustCode is a .NET coding add-in
  105 +.JustCode
  106 +
  107 +# TeamCity is a build add-in
  108 +_TeamCity*
  109 +
  110 +# DotCover is a Code Coverage Tool
  111 +*.dotCover
  112 +
  113 +# NCrunch
  114 +_NCrunch_*
  115 +.*crunch*.local.xml
  116 +nCrunchTemp_*
  117 +
  118 +# MightyMoose
  119 +*.mm.*
  120 +AutoTest.Net/
  121 +
  122 +# Web workbench (sass)
  123 +.sass-cache/
  124 +
  125 +# Installshield output folder
  126 +[Ee]xpress/
  127 +
  128 +# DocProject is a documentation generator add-in
  129 +DocProject/buildhelp/
  130 +DocProject/Help/*.HxT
  131 +DocProject/Help/*.HxC
  132 +DocProject/Help/*.hhc
  133 +DocProject/Help/*.hhk
  134 +DocProject/Help/*.hhp
  135 +DocProject/Help/Html2
  136 +DocProject/Help/html
  137 +
  138 +# Click-Once directory
  139 +publish/
  140 +
  141 +# Publish Web Output
  142 +*.[Pp]ublish.xml
  143 +*.azurePubxml
  144 +# TODO: Comment the next line if you want to checkin your web deploy settings
  145 +# but database connection strings (with potential passwords) will be unencrypted
  146 +#*.pubxml
  147 +*.publishproj
  148 +
  149 +# Microsoft Azure Web App publish settings. Comment the next line if you want to
  150 +# checkin your Azure Web App publish settings, but sensitive information contained
  151 +# in these scripts will be unencrypted
  152 +PublishScripts/
  153 +
  154 +# NuGet Packages
  155 +*.nupkg
  156 +# The packages folder can be ignored because of Package Restore
  157 +**/packages/*
  158 +# except build/, which is used as an MSBuild target.
  159 +!**/packages/build/
  160 +# Uncomment if necessary however generally it will be regenerated when needed
  161 +#!**/packages/repositories.config
  162 +# NuGet v3's project.json files produces more ignoreable files
  163 +*.nuget.props
  164 +*.nuget.targets
  165 +
  166 +# Microsoft Azure Build Output
  167 +csx/
  168 +*.build.csdef
  169 +
  170 +# Microsoft Azure Emulator
  171 +ecf/
  172 +rcf/
  173 +
  174 +# Windows Store app package directories and files
  175 +AppPackages/
  176 +BundleArtifacts/
  177 +Package.StoreAssociation.xml
  178 +_pkginfo.txt
  179 +
  180 +# Visual Studio cache files
  181 +# files ending in .cache can be ignored
  182 +*.[Cc]ache
  183 +# but keep track of directories ending in .cache
  184 +!*.[Cc]ache/
  185 +
  186 +# Others
  187 +ClientBin/
  188 +~$*
  189 +*~
  190 +*.dbmdl
  191 +*.dbproj.schemaview
  192 +*.jfm
  193 +*.pfx
  194 +*.publishsettings
  195 +node_modules/
  196 +orleans.codegen.cs
  197 +
  198 +# Since there are multiple workflows, uncomment next line to ignore bower_components
  199 +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
  200 +#bower_components/
  201 +
  202 +# RIA/Silverlight projects
  203 +Generated_Code/
  204 +
  205 +# Backup & report files from converting an old project file
  206 +# to a newer Visual Studio version. Backup files are not needed,
  207 +# because we have git ;-)
  208 +_UpgradeReport_Files/
  209 +Backup*/
  210 +UpgradeLog*.XML
  211 +UpgradeLog*.htm
  212 +
  213 +# SQL Server files
  214 +*.mdf
  215 +*.ldf
  216 +
  217 +# Business Intelligence projects
  218 +*.rdl.data
  219 +*.bim.layout
  220 +*.bim_*.settings
  221 +
  222 +# Microsoft Fakes
  223 +FakesAssemblies/
  224 +
  225 +# GhostDoc plugin setting file
  226 +*.GhostDoc.xml
  227 +
  228 +# Node.js Tools for Visual Studio
  229 +.ntvs_analysis.dat
  230 +
  231 +# Visual Studio 6 build log
  232 +*.plg
  233 +
  234 +# Visual Studio 6 workspace options file
  235 +*.opt
  236 +
  237 +# Visual Studio LightSwitch build output
  238 +**/*.HTMLClient/GeneratedArtifacts
  239 +**/*.DesktopClient/GeneratedArtifacts
  240 +**/*.DesktopClient/ModelManifest.xml
  241 +**/*.Server/GeneratedArtifacts
  242 +**/*.Server/ModelManifest.xml
  243 +_Pvt_Extensions
  244 +
  245 +# Paket dependency manager
  246 +.paket/paket.exe
  247 +paket-files/
  248 +
  249 +# FAKE - F# Make
  250 +.fake/
  251 +
  252 +# JetBrains Rider
  253 +.idea/
  254 +*.sln.iml
  255 +
  256 +# CodeRush
  257 +.cr/
  258 +
  259 +# Python Tools for Visual Studio (PTVS)
  260 +__pycache__/
  261 +*.pyc
0 262 \ No newline at end of file
... ...
controlPedidos.sln 0 → 100644
  1 +
  2 +Microsoft Visual Studio Solution File, Format Version 12.00
  3 +# Visual Studio 15
  4 +VisualStudioVersion = 15.0.27130.2010
  5 +MinimumVisualStudioVersion = 10.0.40219.1
  6 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "controlPedidos", "controlPedidos\controlPedidos.csproj", "{590819F9-16F1-40DB-90B0-5AB75013B954}"
  7 +EndProject
  8 +Global
  9 + GlobalSection(SolutionConfigurationPlatforms) = preSolution
  10 + Debug|Any CPU = Debug|Any CPU
  11 + Release|Any CPU = Release|Any CPU
  12 + EndGlobalSection
  13 + GlobalSection(ProjectConfigurationPlatforms) = postSolution
  14 + {590819F9-16F1-40DB-90B0-5AB75013B954}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  15 + {590819F9-16F1-40DB-90B0-5AB75013B954}.Debug|Any CPU.Build.0 = Debug|Any CPU
  16 + {590819F9-16F1-40DB-90B0-5AB75013B954}.Release|Any CPU.ActiveCfg = Release|Any CPU
  17 + {590819F9-16F1-40DB-90B0-5AB75013B954}.Release|Any CPU.Build.0 = Release|Any CPU
  18 + EndGlobalSection
  19 + GlobalSection(SolutionProperties) = preSolution
  20 + HideSolutionNode = FALSE
  21 + EndGlobalSection
  22 + GlobalSection(ExtensibilityGlobals) = postSolution
  23 + SolutionGuid = {66D5DB21-2A87-4398-851C-48120D7D2066}
  24 + EndGlobalSection
  25 +EndGlobal
... ...
controlPedidos/App.config 0 → 100644
  1 +<?xml version="1.0" encoding="utf-8" ?>
  2 +<configuration>
  3 + <startup>
  4 + <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
  5 + </startup>
  6 +</configuration>
0 7 \ No newline at end of file
... ...
controlPedidos/Form1.Designer.cs 0 → 100644
  1 +namespace controlPedidos
  2 +{
  3 + partial class Form1
  4 + {
  5 + /// <summary>
  6 + /// Variable del diseñador necesaria.
  7 + /// </summary>
  8 + private System.ComponentModel.IContainer components = null;
  9 +
  10 + /// <summary>
  11 + /// Limpiar los recursos que se estén usando.
  12 + /// </summary>
  13 + /// <param name="disposing">true si los recursos administrados se deben desechar; false en caso contrario.</param>
  14 + protected override void Dispose(bool disposing)
  15 + {
  16 + if (disposing && (components != null))
  17 + {
  18 + components.Dispose();
  19 + }
  20 + base.Dispose(disposing);
  21 + }
  22 +
  23 + #region Código generado por el Diseñador de Windows Forms
  24 +
  25 + /// <summary>
  26 + /// Método necesario para admitir el Diseñador. No se puede modificar
  27 + /// el contenido de este método con el editor de código.
  28 + /// </summary>
  29 + private void InitializeComponent()
  30 + {
  31 + this.textBox1 = new System.Windows.Forms.TextBox();
  32 + this.SuspendLayout();
  33 + //
  34 + // textBox1
  35 + //
  36 + this.textBox1.Location = new System.Drawing.Point(12, 4);
  37 + this.textBox1.Name = "textBox1";
  38 + this.textBox1.Size = new System.Drawing.Size(806, 20);
  39 + this.textBox1.TabIndex = 0;
  40 + //
  41 + // Form1
  42 + //
  43 + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
  44 + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  45 + this.ClientSize = new System.Drawing.Size(830, 163);
  46 + this.Controls.Add(this.textBox1);
  47 + this.Name = "Form1";
  48 + this.Text = "Control de Pedidos Sin Imprimir";
  49 + this.ResumeLayout(false);
  50 + this.PerformLayout();
  51 +
  52 + }
  53 +
  54 + #endregion
  55 +
  56 + private System.Windows.Forms.TextBox textBox1;
  57 + }
  58 +}
  59 +
... ...
controlPedidos/Form1.cs 0 → 100644
  1 +using System;
  2 +using System.Collections.Generic;
  3 +using System.ComponentModel;
  4 +using System.Data;
  5 +using System.Drawing;
  6 +using System.Linq;
  7 +using System.Text;
  8 +using System.Threading.Tasks;
  9 +using System.Windows.Forms;
  10 +
  11 +namespace controlPedidos
  12 +{
  13 + public partial class Form1 : Form
  14 + {
  15 + public Form1()
  16 + {
  17 + InitializeComponent();
  18 + }
  19 + }
  20 +}
... ...
controlPedidos/Form1.resx 0 → 100644
  1 +<?xml version="1.0" encoding="utf-8"?>
  2 +<root>
  3 + <!--
  4 + Microsoft ResX Schema
  5 +
  6 + Version 2.0
  7 +
  8 + The primary goals of this format is to allow a simple XML format
  9 + that is mostly human readable. The generation and parsing of the
  10 + various data types are done through the TypeConverter classes
  11 + associated with the data types.
  12 +
  13 + Example:
  14 +
  15 + ... ado.net/XML headers & schema ...
  16 + <resheader name="resmimetype">text/microsoft-resx</resheader>
  17 + <resheader name="version">2.0</resheader>
  18 + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
  19 + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
  20 + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
  21 + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
  22 + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
  23 + <value>[base64 mime encoded serialized .NET Framework object]</value>
  24 + </data>
  25 + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
  26 + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
  27 + <comment>This is a comment</comment>
  28 + </data>
  29 +
  30 + There are any number of "resheader" rows that contain simple
  31 + name/value pairs.
  32 +
  33 + Each data row contains a name, and value. The row also contains a
  34 + type or mimetype. Type corresponds to a .NET class that support
  35 + text/value conversion through the TypeConverter architecture.
  36 + Classes that don't support this are serialized and stored with the
  37 + mimetype set.
  38 +
  39 + The mimetype is used for serialized objects, and tells the
  40 + ResXResourceReader how to depersist the object. This is currently not
  41 + extensible. For a given mimetype the value must be set accordingly:
  42 +
  43 + Note - application/x-microsoft.net.object.binary.base64 is the format
  44 + that the ResXResourceWriter will generate, however the reader can
  45 + read any of the formats listed below.
  46 +
  47 + mimetype: application/x-microsoft.net.object.binary.base64
  48 + value : The object must be serialized with
  49 + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
  50 + : and then encoded with base64 encoding.
  51 +
  52 + mimetype: application/x-microsoft.net.object.soap.base64
  53 + value : The object must be serialized with
  54 + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
  55 + : and then encoded with base64 encoding.
  56 +
  57 + mimetype: application/x-microsoft.net.object.bytearray.base64
  58 + value : The object must be serialized into a byte array
  59 + : using a System.ComponentModel.TypeConverter
  60 + : and then encoded with base64 encoding.
  61 + -->
  62 + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
  63 + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
  64 + <xsd:element name="root" msdata:IsDataSet="true">
  65 + <xsd:complexType>
  66 + <xsd:choice maxOccurs="unbounded">
  67 + <xsd:element name="metadata">
  68 + <xsd:complexType>
  69 + <xsd:sequence>
  70 + <xsd:element name="value" type="xsd:string" minOccurs="0" />
  71 + </xsd:sequence>
  72 + <xsd:attribute name="name" use="required" type="xsd:string" />
  73 + <xsd:attribute name="type" type="xsd:string" />
  74 + <xsd:attribute name="mimetype" type="xsd:string" />
  75 + <xsd:attribute ref="xml:space" />
  76 + </xsd:complexType>
  77 + </xsd:element>
  78 + <xsd:element name="assembly">
  79 + <xsd:complexType>
  80 + <xsd:attribute name="alias" type="xsd:string" />
  81 + <xsd:attribute name="name" type="xsd:string" />
  82 + </xsd:complexType>
  83 + </xsd:element>
  84 + <xsd:element name="data">
  85 + <xsd:complexType>
  86 + <xsd:sequence>
  87 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
  88 + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
  89 + </xsd:sequence>
  90 + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
  91 + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
  92 + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
  93 + <xsd:attribute ref="xml:space" />
  94 + </xsd:complexType>
  95 + </xsd:element>
  96 + <xsd:element name="resheader">
  97 + <xsd:complexType>
  98 + <xsd:sequence>
  99 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
  100 + </xsd:sequence>
  101 + <xsd:attribute name="name" type="xsd:string" use="required" />
  102 + </xsd:complexType>
  103 + </xsd:element>
  104 + </xsd:choice>
  105 + </xsd:complexType>
  106 + </xsd:element>
  107 + </xsd:schema>
  108 + <resheader name="resmimetype">
  109 + <value>text/microsoft-resx</value>
  110 + </resheader>
  111 + <resheader name="version">
  112 + <value>2.0</value>
  113 + </resheader>
  114 + <resheader name="reader">
  115 + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  116 + </resheader>
  117 + <resheader name="writer">
  118 + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  119 + </resheader>
  120 +</root>
0 121 \ No newline at end of file
... ...
controlPedidos/Program.cs 0 → 100644
  1 +using System;
  2 +using System.Collections.Generic;
  3 +using System.Linq;
  4 +using System.Threading.Tasks;
  5 +using System.Windows.Forms;
  6 +
  7 +namespace controlPedidos
  8 +{
  9 + static class Program
  10 + {
  11 + /// <summary>
  12 + /// Punto de entrada principal para la aplicación.
  13 + /// </summary>
  14 + [STAThread]
  15 + static void Main()
  16 + {
  17 + Application.EnableVisualStyles();
  18 + Application.SetCompatibleTextRenderingDefault(false);
  19 + Application.Run(new Form1());
  20 + }
  21 + }
  22 +}
... ...
controlPedidos/Properties/AssemblyInfo.cs 0 → 100644
  1 +using System.Reflection;
  2 +using System.Runtime.CompilerServices;
  3 +using System.Runtime.InteropServices;
  4 +
  5 +// La información general de un ensamblado se controla mediante el siguiente
  6 +// conjunto de atributos. Cambie estos valores de atributo para modificar la información
  7 +// asociada con un ensamblado.
  8 +[assembly: AssemblyTitle("controlPedidos")]
  9 +[assembly: AssemblyDescription("")]
  10 +[assembly: AssemblyConfiguration("")]
  11 +[assembly: AssemblyCompany("")]
  12 +[assembly: AssemblyProduct("controlPedidos")]
  13 +[assembly: AssemblyCopyright("Copyright © 2018")]
  14 +[assembly: AssemblyTrademark("")]
  15 +[assembly: AssemblyCulture("")]
  16 +
  17 +// Si establece ComVisible en false, los tipos de este ensamblado no estarán visibles
  18 +// para los componentes COM. Si es necesario obtener acceso a un tipo en este ensamblado desde
  19 +// COM, establezca el atributo ComVisible en true en este tipo.
  20 +[assembly: ComVisible(false)]
  21 +
  22 +// El siguiente GUID sirve como id. de typelib si este proyecto se expone a COM.
  23 +[assembly: Guid("590819f9-16f1-40db-90b0-5ab75013b954")]
  24 +
  25 +// La información de versión de un ensamblado consta de los cuatro valores siguientes:
  26 +//
  27 +// Versión principal
  28 +// Versión secundaria
  29 +// Número de compilación
  30 +// Revisión
  31 +//
  32 +// Puede especificar todos los valores o utilizar los números de compilación y de revisión predeterminados
  33 +// mediante el carácter '*', como se muestra a continuación:
  34 +// [assembly: AssemblyVersion("1.0.*")]
  35 +[assembly: AssemblyVersion("1.0.0.0")]
  36 +[assembly: AssemblyFileVersion("1.0.0.0")]
... ...
controlPedidos/Properties/Resources.Designer.cs 0 → 100644
  1 +//------------------------------------------------------------------------------
  2 +// <auto-generated>
  3 +// Este código fue generado por una herramienta.
  4 +// Versión de runtime: 4.0.30319.42000
  5 +//
  6 +// Los cambios de este archivo pueden provocar un comportamiento inesperado y se perderán si
  7 +// el código se vuelve a generar.
  8 +// </auto-generated>
  9 +//------------------------------------------------------------------------------
  10 +
  11 +namespace controlPedidos.Properties
  12 +{
  13 +
  14 +
  15 + /// <summary>
  16 + /// Clase de recurso fuertemente tipado para buscar cadenas traducidas, etc.
  17 + /// </summary>
  18 + // StronglyTypedResourceBuilder generó automáticamente esta clase
  19 + // a través de una herramienta como ResGen o Visual Studio.
  20 + // Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
  21 + // con la opción /str o recompile su proyecto de VS.
  22 + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  23 + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  24 + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  25 + internal class Resources
  26 + {
  27 +
  28 + private static global::System.Resources.ResourceManager resourceMan;
  29 +
  30 + private static global::System.Globalization.CultureInfo resourceCulture;
  31 +
  32 + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  33 + internal Resources()
  34 + {
  35 + }
  36 +
  37 + /// <summary>
  38 + /// Devuelve la instancia ResourceManager almacenada en caché utilizada por esta clase.
  39 + /// </summary>
  40 + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  41 + internal static global::System.Resources.ResourceManager ResourceManager
  42 + {
  43 + get
  44 + {
  45 + if ((resourceMan == null))
  46 + {
  47 + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("controlPedidos.Properties.Resources", typeof(Resources).Assembly);
  48 + resourceMan = temp;
  49 + }
  50 + return resourceMan;
  51 + }
  52 + }
  53 +
  54 + /// <summary>
  55 + /// Invalida la propiedad CurrentUICulture del subproceso actual para todas las
  56 + /// búsquedas de recursos usando esta clase de recursos fuertemente tipados.
  57 + /// </summary>
  58 + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  59 + internal static global::System.Globalization.CultureInfo Culture
  60 + {
  61 + get
  62 + {
  63 + return resourceCulture;
  64 + }
  65 + set
  66 + {
  67 + resourceCulture = value;
  68 + }
  69 + }
  70 + }
  71 +}
... ...
controlPedidos/Properties/Resources.resx 0 → 100644
  1 +<?xml version="1.0" encoding="utf-8"?>
  2 +<root>
  3 + <!--
  4 + Microsoft ResX Schema
  5 +
  6 + Version 2.0
  7 +
  8 + The primary goals of this format is to allow a simple XML format
  9 + that is mostly human readable. The generation and parsing of the
  10 + various data types are done through the TypeConverter classes
  11 + associated with the data types.
  12 +
  13 + Example:
  14 +
  15 + ... ado.net/XML headers & schema ...
  16 + <resheader name="resmimetype">text/microsoft-resx</resheader>
  17 + <resheader name="version">2.0</resheader>
  18 + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
  19 + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
  20 + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
  21 + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
  22 + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
  23 + <value>[base64 mime encoded serialized .NET Framework object]</value>
  24 + </data>
  25 + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
  26 + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
  27 + <comment>This is a comment</comment>
  28 + </data>
  29 +
  30 + There are any number of "resheader" rows that contain simple
  31 + name/value pairs.
  32 +
  33 + Each data row contains a name, and value. The row also contains a
  34 + type or mimetype. Type corresponds to a .NET class that support
  35 + text/value conversion through the TypeConverter architecture.
  36 + Classes that don't support this are serialized and stored with the
  37 + mimetype set.
  38 +
  39 + The mimetype is used for serialized objects, and tells the
  40 + ResXResourceReader how to depersist the object. This is currently not
  41 + extensible. For a given mimetype the value must be set accordingly:
  42 +
  43 + Note - application/x-microsoft.net.object.binary.base64 is the format
  44 + that the ResXResourceWriter will generate, however the reader can
  45 + read any of the formats listed below.
  46 +
  47 + mimetype: application/x-microsoft.net.object.binary.base64
  48 + value : The object must be serialized with
  49 + : System.Serialization.Formatters.Binary.BinaryFormatter
  50 + : and then encoded with base64 encoding.
  51 +
  52 + mimetype: application/x-microsoft.net.object.soap.base64
  53 + value : The object must be serialized with
  54 + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
  55 + : and then encoded with base64 encoding.
  56 +
  57 + mimetype: application/x-microsoft.net.object.bytearray.base64
  58 + value : The object must be serialized into a byte array
  59 + : using a System.ComponentModel.TypeConverter
  60 + : and then encoded with base64 encoding.
  61 + -->
  62 + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
  63 + <xsd:element name="root" msdata:IsDataSet="true">
  64 + <xsd:complexType>
  65 + <xsd:choice maxOccurs="unbounded">
  66 + <xsd:element name="metadata">
  67 + <xsd:complexType>
  68 + <xsd:sequence>
  69 + <xsd:element name="value" type="xsd:string" minOccurs="0" />
  70 + </xsd:sequence>
  71 + <xsd:attribute name="name" type="xsd:string" />
  72 + <xsd:attribute name="type" type="xsd:string" />
  73 + <xsd:attribute name="mimetype" type="xsd:string" />
  74 + </xsd:complexType>
  75 + </xsd:element>
  76 + <xsd:element name="assembly">
  77 + <xsd:complexType>
  78 + <xsd:attribute name="alias" type="xsd:string" />
  79 + <xsd:attribute name="name" type="xsd:string" />
  80 + </xsd:complexType>
  81 + </xsd:element>
  82 + <xsd:element name="data">
  83 + <xsd:complexType>
  84 + <xsd:sequence>
  85 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
  86 + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
  87 + </xsd:sequence>
  88 + <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
  89 + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
  90 + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
  91 + </xsd:complexType>
  92 + </xsd:element>
  93 + <xsd:element name="resheader">
  94 + <xsd:complexType>
  95 + <xsd:sequence>
  96 + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
  97 + </xsd:sequence>
  98 + <xsd:attribute name="name" type="xsd:string" use="required" />
  99 + </xsd:complexType>
  100 + </xsd:element>
  101 + </xsd:choice>
  102 + </xsd:complexType>
  103 + </xsd:element>
  104 + </xsd:schema>
  105 + <resheader name="resmimetype">
  106 + <value>text/microsoft-resx</value>
  107 + </resheader>
  108 + <resheader name="version">
  109 + <value>2.0</value>
  110 + </resheader>
  111 + <resheader name="reader">
  112 + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  113 + </resheader>
  114 + <resheader name="writer">
  115 + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  116 + </resheader>
  117 +</root>
0 118 \ No newline at end of file
... ...
controlPedidos/Properties/Settings.Designer.cs 0 → 100644
  1 +//------------------------------------------------------------------------------
  2 +// <auto-generated>
  3 +// This code was generated by a tool.
  4 +// Runtime Version:4.0.30319.42000
  5 +//
  6 +// Changes to this file may cause incorrect behavior and will be lost if
  7 +// the code is regenerated.
  8 +// </auto-generated>
  9 +//------------------------------------------------------------------------------
  10 +
  11 +namespace controlPedidos.Properties
  12 +{
  13 +
  14 +
  15 + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  16 + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
  17 + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
  18 + {
  19 +
  20 + private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
  21 +
  22 + public static Settings Default
  23 + {
  24 + get
  25 + {
  26 + return defaultInstance;
  27 + }
  28 + }
  29 + }
  30 +}
... ...
controlPedidos/Properties/Settings.settings 0 → 100644
  1 +<?xml version='1.0' encoding='utf-8'?>
  2 +<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
  3 + <Profiles>
  4 + <Profile Name="(Default)" />
  5 + </Profiles>
  6 + <Settings />
  7 +</SettingsFile>
... ...
controlPedidos/controlPedidos.csproj 0 → 100644
  1 +<?xml version="1.0" encoding="utf-8"?>
  2 +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3 + <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4 + <PropertyGroup>
  5 + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6 + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  7 + <ProjectGuid>{590819F9-16F1-40DB-90B0-5AB75013B954}</ProjectGuid>
  8 + <OutputType>WinExe</OutputType>
  9 + <RootNamespace>controlPedidos</RootNamespace>
  10 + <AssemblyName>controlPedidos</AssemblyName>
  11 + <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
  12 + <FileAlignment>512</FileAlignment>
  13 + <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
  14 + </PropertyGroup>
  15 + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  16 + <PlatformTarget>AnyCPU</PlatformTarget>
  17 + <DebugSymbols>true</DebugSymbols>
  18 + <DebugType>full</DebugType>
  19 + <Optimize>false</Optimize>
  20 + <OutputPath>bin\Debug\</OutputPath>
  21 + <DefineConstants>DEBUG;TRACE</DefineConstants>
  22 + <ErrorReport>prompt</ErrorReport>
  23 + <WarningLevel>4</WarningLevel>
  24 + </PropertyGroup>
  25 + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  26 + <PlatformTarget>AnyCPU</PlatformTarget>
  27 + <DebugType>pdbonly</DebugType>
  28 + <Optimize>true</Optimize>
  29 + <OutputPath>bin\Release\</OutputPath>
  30 + <DefineConstants>TRACE</DefineConstants>
  31 + <ErrorReport>prompt</ErrorReport>
  32 + <WarningLevel>4</WarningLevel>
  33 + </PropertyGroup>
  34 + <ItemGroup>
  35 + <Reference Include="System" />
  36 + <Reference Include="System.Core" />
  37 + <Reference Include="System.Xml.Linq" />
  38 + <Reference Include="System.Data.DataSetExtensions" />
  39 + <Reference Include="Microsoft.CSharp" />
  40 + <Reference Include="System.Data" />
  41 + <Reference Include="System.Deployment" />
  42 + <Reference Include="System.Drawing" />
  43 + <Reference Include="System.Net.Http" />
  44 + <Reference Include="System.Windows.Forms" />
  45 + <Reference Include="System.Xml" />
  46 + </ItemGroup>
  47 + <ItemGroup>
  48 + <Compile Include="Form1.cs">
  49 + <SubType>Form</SubType>
  50 + </Compile>
  51 + <Compile Include="Form1.Designer.cs">
  52 + <DependentUpon>Form1.cs</DependentUpon>
  53 + </Compile>
  54 + <Compile Include="Program.cs" />
  55 + <Compile Include="Properties\AssemblyInfo.cs" />
  56 + <EmbeddedResource Include="Form1.resx">
  57 + <DependentUpon>Form1.cs</DependentUpon>
  58 + </EmbeddedResource>
  59 + <EmbeddedResource Include="Properties\Resources.resx">
  60 + <Generator>ResXFileCodeGenerator</Generator>
  61 + <LastGenOutput>Resources.Designer.cs</LastGenOutput>
  62 + <SubType>Designer</SubType>
  63 + </EmbeddedResource>
  64 + <Compile Include="Properties\Resources.Designer.cs">
  65 + <AutoGen>True</AutoGen>
  66 + <DependentUpon>Resources.resx</DependentUpon>
  67 + </Compile>
  68 + <None Include="Properties\Settings.settings">
  69 + <Generator>SettingsSingleFileGenerator</Generator>
  70 + <LastGenOutput>Settings.Designer.cs</LastGenOutput>
  71 + </None>
  72 + <Compile Include="Properties\Settings.Designer.cs">
  73 + <AutoGen>True</AutoGen>
  74 + <DependentUpon>Settings.settings</DependentUpon>
  75 + <DesignTimeSharedInput>True</DesignTimeSharedInput>
  76 + </Compile>
  77 + </ItemGroup>
  78 + <ItemGroup>
  79 + <None Include="App.config" />
  80 + </ItemGroup>
  81 + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  82 +</Project>
0 83 \ No newline at end of file
... ...